翻訳と辞書
Words near each other
・ Psychological Bulletin
・ Psychological continuum model
・ Psychological contract
・ Psychological dependence
・ Psychological determinism
・ Psychological effects of Internet use
・ Psychological effects of male infertility
・ Psychological effects of method acting
・ Psycho City
・ Psycho City (disambiguation)
・ Psycho Clown
・ Psycho Cop
・ Psycho Cop 2
・ Psycho Country
・ Psycho Donuts
Psycho Dream
・ Psycho Fox
・ Psycho House
・ Psycho II
・ Psycho II (film)
・ Psycho II (novel)
・ Psycho III
・ Psycho in the Wax Museum
・ Psycho Jukebox
・ Psycho Killer
・ Psycho le Cému
・ Psycho Magnet
・ Psycho Man (Black Sabbath song)
・ Psycho Motel
・ Psycho Moto Zine


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Psycho Dream : ウィキペディア英語版
Psycho Dream

|composer = Michiko Naruke
|programmer = Masayasu Yamamoto〔
|released =
}}
is a 1992 video game for the Super Famicom. An attempt to release it in North America as ''Dream Probe'' failed; so it remained exclusively in the Japanese market.
Unlike the ''Valis'' series of video games, the story behind Psycho Dream is watered-down and gameplay is the most important element to the overall experience.
==Summary==
The player controls two courageous demon hunters (Ryo and Maria); who decide to go on a mystical journey to free the world of living people from the demons.〔 Ryo is a swordsman while Maria is an angelic warrior who uses a whip that can be upgraded into metal claws.〔 Demons can even be summoned to destroy most of the monsters on the screen.〔 Many of the stages are set against the backdrop of 20th century Japan.
Having a limited amount of time to defeat enemies, the focus is on advancing through the stages as quickly as possible.

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
ウィキペディアで「Psycho Dream」の詳細全文を読む



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